A storage system was introduced for any excess items, replacing Secret of Mana's "four-of-a-kind maximum rule". A single variety of weapon is available for each character, and the "progression by means of use" present on the series' previous game was removed from the weapons and magic systems now the only factor which influences a spell's damage is how high the character's "magic" attribute is. One of its main differences, though, is that the range of characters is doubled to six, with the player choosing the three members of his or her party when commencing a new game. Trials of Mana acts very much like its predecessor Secret of Mana, as it employs a real-time combat system, making use of a ring menu which provides the player with quick access to magic, items, and character information, amongst other options.
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